The Impact of Digital Storytelling-Based Learning Environment on Young Children's Science Process Skills
Downloads
Doi: 10.28991/ESJ-2025-SIED1-02
Full Text: PDF
Downloads
Bilen, K., Hoştut, M., & Büyükcengiz, M. (2020). Retraction Note: The Effect of Digital Storytelling Method in Science Education on Academic Achievement, Attitudes, and Motivations of Secondary School Students. Pedagogical Research, 5(3), em0080. doi:10.29333/pr/8540.
Bratitsis, T., & Ziannas, P. (2015). From Early Childhood to Special Education: Interactive Digital Storytelling as a Coaching Approach for Fostering Social Empathy. Procedia Computer Science, 67, 231–240. doi:10.1016/j.procs.2015.09.267.
Rahiem, M. D. H. (2021). Storytelling in early childhood education: Time to go digital. International Journal of Child Care and Education Policy, 15(1), 4. doi:10.1186/s40723-021-00081-x.
Yang, Y. T. C., & Wu, W. C. I. (2012). Digital storytelling for enhancing student academic achievement, critical thinking.; Learning motivation: A year-long experimental study. Computers and Education, 59(2), 339–352. doi:10.1016/j.compedu.2011.12.012.
Al-Hassan, O., Al-Barakat, A., & Al-Hassan, Y. (2012). Pre-service teachers' reflections during field experience. Journal of Education for Teaching, 38(4), 419–434. doi:10.1080/02607476.2012.707918.
Aguilar Cubillo, S., & Alcántara Manzanares, J. (2017). Storytelling as a tool for Science teaching in bilingual primary education. Enseñanza de Las Ciencias, Extra, 5085–5090.
Aljuhani, M. S. (2023). The Impact of Narrative Method Used to Improve Some Skills of Reading Aloud Related to 5th Grade Students in Medina Area. Journal of Curriculum and Teaching Methodology (JCTM), 2(7), 93–108.
Pope, M., Hare, D., & Howard, E. (2002). Technology integration: closing the gap between what preservice teachers are taught to do and what they can do. Journal of Technology and Teacher Education, 10(2), 191–203.
Göksün, D. O., & Gürsoy, G. (2022). Digital Storytelling in Science Teacher Education: Evaluation of Digital Stories. Science Education International, 33(2), 251–263. doi:10.33828/sei.v33.i2.13.
Gürsoy, G. (2021). Digital storytelling: Developing 21st century skills in science education. European Journal of Educational Research, 10(1), 97–113. doi:10.12973/EU-JER.10.1.97.
Fraihat, M. A. K., Khasawneh, A. A., & Al-Barakat, A. A. (2022). The effect of situated learning environment in enhancing mathematical reasoning and proof among tenth grade students. Eurasia Journal of Mathematics, Science and Technology Education, 18(6), 1–10. doi:10.29333/ejmste/12088.
Kasami, N. (2021). Can digital storytelling enhance learning motivation for EFL students with low proficiency and confidence in English? The EuroCALL Review, 29(1), 68. doi:10.4995/eurocall.2021.12754.
Duveskog, M., Tedre, M., Sedano, C. I., & Sutinen, E. (2012). Life planning by digital storytelling in a primary school in rural Tanzania. Educational Technology and Society, 15(4), 225–237.
Göçen Kabaran, G., & Aldan Karademir, Ç. (2017). Digital Storytelling Experiences of Pre-Service Teachers: an Action Research. Öğretmen AdaylariniDi̇ji̇tal ÖykülemDeneyi̇mleri̇:Bi̇r Eylem Araştirmasi., 12(6), 369–386.
Tse, J. K. Y., Chan, S. W. Y., & Chu, S. K. W. (2021). Quality Assessment for Digital Stories by Young Authors. Data and Information Management, 5(1), 174–183. doi:10.2478/dim-2020-0039.
Irshid, M. M. B., Khasawneh, A. A., & Al-Barakat, A. A. (2023). The effect of conceptual understanding principles-based training program on enhancement of pedagogical knowledge of mathematics teachers. Eurasia Journal of Mathematics, Science and Technology Education, 19(6), 1–19. doi:10.29333/ejmste/13215.
Seçkin Kapucu, M., & Yurtseven Avci, Z. (2020). The Digital Story of Science: Experiences of Pre-Service Science Teachers. Journal of Education in Science, Environment and Health, 6(2), 148–168. doi:10.21891/jeseh.689444.
Paramita, A., & Utami, P. P. (2021). Students' Perception: Digital Storytelling As a Media For Students Junior High School In Learning Speaking. Jurnal Pendidikan Tambusai, 5(2), 5282–5286.
Karapakdee, J., & Wannapiroon, P. (2023). Immersive Digital Storytelling Learning Experience with a Metaverse Gamification Game Platform to Enhance Game Developer Competency. International Journal of Information and Education Technology, 13(6), 890–898. doi:10.18178/ijiet.2023.13.6.1884.
Karakoyun, F., & Yapıcı, İ. íœ. (2016). Use of Digital Storytelling in Biology Teaching. Universal Journal of Educational Research, 4(4), 895–903. doi:10.13189/ujer.2016.040427.
Shi, H., & Cheung, L. M. E. (2024). Storytelling for understanding: a case study of an English-language digital storytelling service-learning subject for refugee children in Hong Kong. Journal for Multicultural Education, 18(1–2), 81–97. doi:10.1108/JME-10-2023-0116.
Chen, H. L., & Chuang, Y. C. (2021). The effects of digital storytelling games on high school students' critical thinking skills. Journal of Computer Assisted Learning, 37(1), 265–274. doi:10.1111/jcal.12487.
Lim, N. Z. L., Zakaria, A., & Aryadoust, V. (2022). A systematic review of digital storytelling in language learning in adolescents and adults. Education and Information Technologies, 27(5), 6125–6155. doi:10.1007/s10639-021-10861-0.
Cruz-Lorite, I. M., Zagalaz, J., & Franco-Mariscal, A. J. (2024). Digital Storytelling as a Strategy to Develop Critical Thinking in Preservice Preschool Teachers. Contemporary Trends and Issues in Science Education, Volume 2, 263–283. doi:10.1007/978-3-031-78578-8_15.
Dwyerz, H., Hilly, C., Carpenterz, S., Harlowz, D., & Frankliny, D. (2014). Identifying elementary students' pre-instructional ability to develop algorithms and step-by-step instructions. SIGCSE 2014 - Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 511–516. doi:10.1145/2538862.2538905.
Eguchi, A. (2016). RoboCupJunior for promoting STEM education, 21st century skills, and technological advancement through robotics competition. Robotics and Autonomous Systems, 75, 692–699. doi:10.1016/j.robot.2015.05.013.
Jun, S. J., Han, S. G., Kim, H. C., & Lee, W. G. (2014). Assessing the computational literacy of elementary students on a national level in Korea. Educational Assessment, Evaluation and Accountability, 26(4), 319–332. doi:10.1007/s11092-013-9185-7.
Kanellopoulou, C., & Giannakoulopoulos, A. (2020). Engage and Conquer: An Online Empirical Approach into Whether Intrinsic or Extrinsic Motivation Leads to More Enhanced Students' Engagement. Creative Education, 11(02), 143–165. doi:10.4236/ce.2020.112011.
Palioura, M., & Dimoulas, C. (2022). Digital Storytelling in Education: A Transmedia Integration Approach for the Non-Developers. Education Sciences, 12(8), 559. doi:10.3390/educsci12080559.
Wu, J., & Chen, D. T. V. (2020). A systematic review of educational digital storytelling. Computers and Education, 147, 103786. doi:10.1016/j.compedu.2019.103786.
Girmen, P., Özkanal, íœ., & Dayan, G. (2019). Digital storytelling in the language arts classroom. Universal Journal of Educational Research, 7(1), 55–65. doi:10.13189/ujer.2019.070108.
Dewi, N. R., Magfiroh, L., Nurkhalisa, S., & Dwijayanti, I. (2019). The development of contextual-based science digital storytelling teaching materials to improve students' critical thinking on classification theme. Journal of Turkish Science Education, 16(3), 364–378. doi:10.12973/tused.10288a.
- This work (including HTML and PDF Files) is licensed under a Creative Commons Attribution 4.0 International License.
